Immersive & Digital
As a designer, I have produced augmented reality installations and immersive experiences bridging digital and physical environments, questioning traditional modes of spectatorship.
As a curator, I have consistently worked at the edge of what museums can do with new media and immersive technologies. In 2022, I contributed to setting up the first augmented reality installation at MoMA; my ongoing research into early computer animation led to the acquisition of pioneering digital work for MoMA's collection and to installations in the museum’s Digital Wall.
Designed projects
BOOOM CITY
[2018] SALA DE ARTE JOVEN, MADRID
Environmental and exhibition design, with Rosana Galián, for The Futch (exhibition and publication).
BEING SILICA
Curated Projects
KINFOLK
PEGGY WEIL
REBECCA ALLEN
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